It's still based in the Gratuitous idea, but this time it's actually a tower defence game. It is about sending tanks, and mechs, and millions of tiny men to their deaths. This isn't about fleet battles in space of course, but gigantic assaults on the ground. The basic premise nevertheless remains the same: intense tweaking and customisation followed by epic, gratuitous battles. Terrestrial sequel Gratuitous Tank Battles is a little more hands-on than that, because you can direct a little of where the action is going. This was a game where you were the admiralty, rather than the commander, and you simply set up your fleet and your tactics and let the game play out. It was a space fleet manager, rather than the real-time strategy you might have been expecting, and that experience that threw a few people. Those of you who dabbled in Gratuitous Space Battles will probably recall that the experience was a little unusual. However, it was very nearly called Gratuitous Trench Battles, and even "Over The Top", and you can find out why by reading on, below. Logically enough it was called Gratuitous Tank Battles, because it features a multitude of tanks, and even robots.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |